Towers of Yoma - A Mazing Tower Defense Game

by HYBR Games
14+
1-4
60' - 120'
3
-
-

Type

Card Game
Strategy
Tower Defence
Deck Building
Solo
Multiplayer

Theme

Environmental
Fantasy
Video Game

Mechanic

Action Points
Cube Tower
Grid Coverage
Moving Multiple Units
Scenario / Mission / Campaign Game
Cooperative
Gamefound logo

Launch Date:

Dec 31, 2025

End Date:

-

Backers:

-

Funds raised:

-

Overview

Towers of Yoma is an immersive cooperative Tower Defense game, deeply inspired by the strategic depth and heritage of classic Warcraft-style gameplay. Set in the fantastical world of Yoma, the game invites players to unite the diverse races of this land in a desperate struggle to protect the last remaining valley from the relentless onslaught of the steamed people. With an array of unique factions and their specialized abilities, players must work together to outwit and outmaneuver their enemies, using tactical foresight and careful planning. In the heart of Yoma, players will build intricate mazes, upgrade towers, and unlock powerful synergies between different fantasy races, each bringing their distinct playstyle and strategic advantages. Every race introduces new mechanics and towers, offering a variety of tactical approaches for the players to explore and adapt to the shifting challenges of each mission. The game emphasizes the importance of teamwork, with each player taking on the role of a specific race, contributing their unique abilities to support the group’s efforts in defending the valley. At its core, Yoma is a top-down strategy game where players utilize Action Points to construct defensive towers and engage in active combat with the enemies that roam the land. These towers not only defend against the incoming waves of creeps but can also target neighboring fields, creating complex defensive networks that evolve as players progress through the game. The game spans a series of eight challenging missions, each featuring two to four waves of diverse and increasingly difficult creeps. The ultimate goal is to destroy all the creeps before they can reach the heart of the valley and breach your defenses. Yoma offers a wealth of strategic depth with four distinct races, each bringing their own set of six race-specific towers that can be placed and upgraded. As players progress, they will explore the synergies between these towers, strategically positioning them to maximize their effectiveness. Each player controls a player board and selects one of eight general cards, each possessing a unique ability that can turn the tide of battle. For example, Imp Meyer, a rare ability card, allows the player to deconstruct towers without spending Action Points, providing a crucial advantage when adapting to rapidly changing threats. The game’s modular map system ensures a dynamic and ever-changing experience, as players can engage in different scenarios and even create custom community challenges. This feature enhances the replayability of Towers of Yoma, offering endless possibilities for new experiences and strategic opportunities. Whether you are playing with friends or competing against AI opponents, the game's combination of strategic depth, cooperative play, and tactical innovation makes it a standout experience in the Tower Defense genre.