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Overview
In The Lord of the Ice Garden, players compete for dominance on The Coast of Sails, a region divided into territories. The goal is to exert influence across these territories to gain control, allowing players to gather resources, score victory points, and advance unique personal objectives. Each character brings a distinct mission and set of abilities to the game, which shapes their strategies. Olaf Fjollsfinn aims to kidnap locals and bring them to the Ice Garden, while Passionaria Callo uses nightmares to isolate regions under her control. Pier van Dyken focuses on collecting the magical M-factor reserves, and Ulrike Freihoff builds Red Towers across the map to spread her faith. Meanwhile, Vuko Drakkainen, an outsider with a mission to contain the chaos, targets players with low reputations by reducing their influence and removing their special units, adding a challenging layer to gameplay.